As the quad of quarrelsome questers quickly queried the quintessentially quietest routes. They spent an inordinate amount of time stumbling over cleaning bots and making an awful lot of noise. That as okay, though, because as fast as the Clank! built up, the Boss cards dutifully put it all in the bag. In the very first boss attach, the first row of the campaign card was filled causing widespread pain.
MC was first to access a computer and get a successful hack in. PH and DA managed to purchase the two teleportation chips, leaving the keys for KV and MC.
Once the second row of the campaign card filled up and the first of the bounty hunters joined the fray, things really became much more fraught. KV was first to leave the ship…by keeling over dead. MC made it safely off ship with the 10VP loot. DA was next to fall, not quite close enough to be rescued. This left PH with a final mad dash to the exit. Something he did eventually manage with the 20VP loot.
DA 33 #Deceased
KV 37 #Deceased
Well done PH!
Next up we battled it out amongst ourselves with:
by White Wizard Games
This time we each picked a Command Deck to start off with:
And so there was much flinging across the space table of space damage to one another with MC quickly being hammered down to 9 Authority before being pretty much forgotten about.
As the heavy-hitters hit each other heavily, slowly reducing their Authority levels, each punch became that much heavier.
DA was the first to fall, having being the greatest perceived threat by the table. This left MC the opportunity he was waiting for so he annihilated KV and PH in a single turn.
Well done MC!
Those command decks really give a new flavour to this game, and it was good.