It has finally happened! I’ve hosted an actual games night for the first time since moving to Aylesbury. Woohoo!
Anyway, enough of that, let’s get right to it.
Three of us this week as we were joined by Don.
He brought with him
by Donald X. Vaccarino and published by Queen Games
This is a game I’ve seen played and have enjoyed the app. I was wary of this one thinking it might be a bit clunky with all the components. Now don’t get me wrong, some of my favourite games have an insane quantity of bits, but they all work together nicely. With Kingdom Builder, it’s just tonnes of wooden houses.
Thankfully, my concerns were rectified and it was a very enjoyable experience… and the damn thing’s now on my wish list.
The available powers were: Stables, Farm, Oasis & Tower.
The Goals were:
Sabirna (Orange) kicked off and instantly claimed a city. Malcolm (White) went for the Farm and Don (Blue) acquired an Oasis. Sabrina then got hold of a Stable, Tower and second City while Don managed a second Oasis a Stable and a Farm. Malcolm found a city.
Don was the first, and only, player to place all his houses this starting the end of the game, which ended soon after.
In the end, the scores were pretty close with Don dominating much of the board. However, Malcolm benefited by the Citizens goal by having just one large settlement.
To finish off, we introduced Don to:
by Stefan Field and published by Ravensburger
After explaining the rules and what all the tiles do we got on with building our city districts up.
The end came when the game finished.
Despite not really knowing what he was doing and forgetting entirely about the frame goals, Don built up an impressively-sized villa getting the maximum points for his 11+ chimneys.
Such a great evening and I’m not just saying that because I won everything.
This is for #Blogmas 2019
Six players to start off with:
As half our number were new to the gaming scene, we thought we’d break them in gently with:
Thankfully, there were familiar with Balderdash, so this wasn’t too much of a stretch for them. Indeed. for most of the game Sharon led by a comfortable margin, but unfortunately stumbled near the end and Sabrina was the one to successfully cross the finishing line first.
Next up, another good starter game:
by Mayfair Games
This was particularly exciting because I got to use my 5-6 player expansion for the first time ever.
We explained the rules and commence playing.
Sharon (red) got hemmed in so struck out for those points via development cards. Stephen (blue) made a good strong start and was the favourite to win. Malcolm (white) dominated the west side of the board. Marion (brown) got hemmed in the south east corner, but had more wiggle room than Sharon. Georgina (green) got squashed in the middle but managed to upgrade to all her cities and Sabrina (orange) got squeezed in the east side but did have the largest army.
At the end, Malcolm upgraded to his second city, revealed a point card and declared victory with the longest road. However, when counting up everyone else’s scores, it was revealed that Georgina had already attained the 10 points when she upgraded to her fourth city. Her isolated settlement in the north east had been forgotten about and had that all important final point.
Well done Georgina!
This is it, the final games night in Bedford. I expected a large turn-out for an emotional send-off.
DA popped over from across the road (quickly too – it’s jolly cold out there).
To kick off the evening while waiting for anyone else we played
by White Wizard Games
We played without characters this time.
In the first game, MC acquired a large number of Outposts and became pretty much invulnerable. DA fell to a hit of 37 points of damage.
The second game was quicker, with MC this time generating a powerful synergy with the Machine Cult and obliterating DA with ease.
By this time we realised no one else was going to make an appearance.
by Space Cowboys
In the first game we tried it with the Strongholds expansion from
We found that with the strongholds in play, we reserved a lot more cards than usual. I’m very eager to see how this plays out with 3 or 4 players.
DA won that game 17 to 13 by getting 2 nobles in quick succession.
Round two was without any expansions.
This was a much closer game with DA achieving the 15 points needed and MC on 13 points with a 2-point finishing move. Victory goes to DA for getting 15 points first.
To see off Board Games in Bedford we played a final game of
This time it was a very close game, with both players being whittled down to 3 points apiece. DA then struck with 2 points of damage. MC responded with the killing attack with 13 points of damage. Brilliant stuff.
And that is that.
Thank you so much to all the players over last decade; be they regular, sporadic, one-off or full of intentions but never made it. This club would not be what is without you.
Of course, if you ever find yourselves in Aylesbury…
LP got his Thursday and Tuesday’s mixed up and turned up unexpectedly. So we played a couple of games.
by White Wizard Games
LP played as
MC played as
Biolord Walsh held off buying non-affiliated cards too long before realising that some cards are better than none. Meanwhile Valken had amassed a pretty unbeatable armada, which was, indeed, unbeatable.
Next up we heisted our way through
by Renegade Game Studios
LP played as white
MC played as purple
The scenario today was
Our hapless space heroes had barely taken a few space steps before the scenario reached tier 3, effectively nobbling us both harshly.
However, LP was able to limp his way to a treasure and limp back to the escape pods without too much fuss.
MC sort of floundered about not moving much at all, got a treasure and then got pummelled into the ground.
To round of the evening we had a crack at
by Space Cowboys
this time using the Orient expansion from
Basically MC won in the end.
A delightful, if unexpected evening, thank you LP for making a nice mistake (he was jet-lagged so no giving him a hard time about it).
Three players tonight.
The most voted for game with all of 1 vote was
by Repos Production
Cards were dealt out, drafted, played and discarded right the way through the game until its conclusion.
The process was repeated with different monuments with the end result being:
Very well don GN!
Following that, out came the brilliant
by White Wizard Games
MC Played as
GN played as
DA played as
Biolord Walsh was first to fall to the might of High Director Valken, leaving her and Overlord Newburg to slog it out. However, the High Director’s regenerative capabilities, coupled with the high number of Outposts meant that Newburg eventually succumbed to Valken’s might.
Horray for MC!
A warm welcome to GN as we embark on combat and conquest in the Kropulu sector with
by Fantasy Flight Games
DA played as the Terran Arcturus Mengsk
GN played as the Protoss Tassadar
MA played as the Terran James Raynor
MC played as the Zerg Queen Of Blades
PH played as the Zero Overmind
The various factions quickly started claiming their neighbouring planets with Raynor and Tassadar the first to come to blows.
The Queen of Blades benefited from quickly controlling 3VPs worth of conquest areas, but suffered from the lack of resources. Particularly once Raynor started his invasion of Abaddon.
As time went on, time quickly became approaching midnight, so various attempts to speed the game play up were made. If one action had no consequence to the subsequent player then play would continue while the faffing went on. This worked quite well but did result in two simultaneous battles taking place between Raynor vs Tassadar and The Overmind Vs Mengsk. The Queen of Blades took this photo while waiting for things to conclude:
Unfortunately for James Raynor, a series of losses left him with no active forces, and it was only through his Terran ability to move his last surviving base was he even able to stay in the game. As it happens, even if he had been eliminated, the end of the game had already been triggered.
With many factions meeting their special victory conditions Phase III came into being but two players beat the rest to the punch by having 15 Conquest Points.
At the game’s conclusion (at 00:15 am), The Queen Of Blades and Arcturus Mengsk both had 15 Conquest Points. However Mengsk, being the sly politician that he is, was able to secure more resources and so attained victory.
Well done DA.
Tassadar and The Overmind both had 11 Conquest Points and the remnants of James Raynor had 9.
Another excellent play of this game!