LP got his Thursday and Tuesday’s mixed up and turned up unexpectedly. So we played a couple of games.
by White Wizard Games
LP played as
MC played as
Biolord Walsh held off buying non-affiliated cards too long before realising that some cards are better than none. Meanwhile Valken had amassed a pretty unbeatable armada, which was, indeed, unbeatable.
Next up we heisted our way through
by Renegade Game Studios
LP played as white
MC played as purple
The scenario today was
Our hapless space heroes had barely taken a few space steps before the scenario reached tier 3, effectively nobbling us both harshly.
However, LP was able to limp his way to a treasure and limp back to the escape pods without too much fuss.
MC sort of floundered about not moving much at all, got a treasure and then got pummelled into the ground.
To round of the evening we had a crack at
by Space Cowboys
this time using the Orient expansion from
Basically MC won in the end.
A delightful, if unexpected evening, thank you LP for making a nice mistake (he was jet-lagged so no giving him a hard time about it).
On this night, four of us went on a spree of space thievery with
by Dire Wolf Digital and Renegade Game Studios
Of course we included the expansion
As the quad of quarrelsome questers quickly queried the quintessentially quietest routes. They spent an inordinate amount of time stumbling over cleaning bots and making an awful lot of noise. That as okay, though, because as fast as the Clank! built up, the Boss cards dutifully put it all in the bag. In the very first boss attach, the first row of the campaign card was filled causing widespread pain.
MC was first to access a computer and get a successful hack in. PH and DA managed to purchase the two teleportation chips, leaving the keys for KV and MC.
Once the second row of the campaign card filled up and the first of the bounty hunters joined the fray, things really became much more fraught. KV was first to leave the ship…by keeling over dead. MC made it safely off ship with the 10VP loot. DA was next to fall, not quite close enough to be rescued. This left PH with a final mad dash to the exit. Something he did eventually manage with the 20VP loot.
DA 33 #Deceased
KV 37 #Deceased
Well done PH!
Next up we battled it out amongst ourselves with:
by White Wizard Games
This time we each picked a Command Deck to start off with:
And so there was much flinging across the space table of space damage to one another with MC quickly being hammered down to 9 Authority before being pretty much forgotten about.
As the heavy-hitters hit each other heavily, slowly reducing their Authority levels, each punch became that much heavier.
DA was the first to fall, having being the greatest perceived threat by the table. This left MC the opportunity he was waiting for so he annihilated KV and PH in a single turn.
Well done MC!
Those command decks really give a new flavour to this game, and it was good.